George Cottrell Portfolio
Gameplay Programmer
Skills & Tools
Professional Projects
Personal Projects
About Me
My name is George George Cottrell and I'm a gameplay and physics programmer from the north west of England. I graduated with a 2:1 in BSc Games Design and Programming from the University of Chester in 2023.
During my time as a programmer i have gained experience in agile and scrum-like development environments and made use of a wide range of professional tools such as Perforce Helix, Jira, Git and a variety of Game Engines
The vast majority of my work and knowledge is focused around designing and programming gameplay mechanics and physics systems. However, I also have varied experience in software development in both C++, C, Python and JavaScript.